Old Landmarks

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Recently, I deleted over 500 old landmarks from my inventory. It isn’t as though I haven’t spent any time at all attempting to manage them, but there are periods when they do keep piling up. Some were several years old, at least three and maybe four.

Attending to the essentials of my human’s life, doesn’t allow for following Flickr feeds; there’s a vast amount of changes in destinations that I’m unaware of.  Many older destinations still exist to be explored and enjoyed.

An Italian sim,  LOST TOWN – LA CITTA’ PERDUTA, is one such location. The architecture and quirky furnishings still look great.

Many galleries had disappeared. The Alpha Tribe sim, showing builds and other creations by the artist, Alpha Auer, is still rezzed, waiting to be explored.

These photos have been cropped; Some have been sharpened a little, many have lightened exposure, otherwise they are unedited.

Many times in my teleporting, a destination no longer existed or I would find myself landing under water, under a building or deposited just outside banlines. I was denied entry to one location unless I accepted an ‘experience’,  for which I didn’t really have time.

The photo above was taken at Sommergewitter (since March 2015). The rain and lightening storm is still happening.

Many of what I’d considered destination sims are now partially residential. That is understandable; some seem to be managed better than others. I chose not to explore or keep the landmarks of almost all, but I am including Baja Norte by Lauren Bentham, who does great work. She has kept her older, mainland parcels too!

Awhile back, I’d heard that Mont Saint-Michel was in peril of disappearing, then was saved. The above photo was taken near this SLurl for *Edelweiss* Le Mont Saint-Michel. 

I noticed how the older, prim builds rezzed much more rapidly on my viewer. My experience with most of the new, designer sims is greatly diminished by the vast gray blobs seen, while waiting for textures and objects to load. Lag walking and sliding is not so great either. It isn’t enough to make me give up on Second Life but it makes more sense to just glance at a photo of a destination taken by someone with a monster machine and with editing software and skills.

Many of the old landmark locations have numerous shop rentals, which somewhat surprised me. How can they thrive? The sporadic attention I pay to shopping gives me the impression that it’s all about events. Or that avatars have shut their inworld stores and maintain a MP presence instead.

One of the biggest surprises was the continued existence of  lle Sainte Marie-les-Baines.

I had been quite charmed with it when it was new, had joined the group for roleplay but it simply didn’t work in with the rest of my life.  Not wearing clothes of the era, I carefully looked to make sure there was no one around, left the welcome area and snapped this photo, shown above. By now, all the teleporting about was straining my resources; my avatar was missing some bits.

From the land description: “Everyone who seeks a retreat to relax is welcome to Ile Sainte Marie-les-Bains.The Island is at the Cote d’Azur.Time is around 1900.Please wear time fitting attire.Historic,Art Nouveau,RP,Edwardian,Mademoiselle’s,Galerie Intemporelle,1910, France”

There were also a fair number of locations of rp sims of the “hordes” type and instructions to “Walk Towards the Bloody Gate”.  Some of the former destinations had been on Adult rated sims and are now sex clubs.

Above, is a photo of New Kadath Lighthouse Art Gallery. From the land description: “Home of the exhibit “Maps of Second Life”, an exploration of the Main Grid’s history, geography and culture as depicted via maps and cartography. Also hosting a rotating selection of themed visual art. Juliana Lethdetter, Curator.”

Part of me was hoping that this endeavor would reward me with the discovery of a hidden gem. At least, previously hidden to me. That didn’t happen; maybe next time.

I’ll end for now with a photo of the amazing Vintage Village, shown above. “Come and experience this unique village filled with fantasy. You can listen to live music or shop around where you will find beautiful buildings, innovative gadgets, accessories for your shop, avi or residence. The ambiance of Hungary, Central Europe”.

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Kimeu Korg “osmosis de un sueno” Ending this Week

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It was a small shock to see the notice that Kimeu Korg’s “osmosis de un sueno” at DixMix Gallery is ending this week. A new exhibit is scheduled for Friday. This exhibit opened June 9th and I’ve enjoyed it very much; time has really flown by. If you haven’t seen these pieces yet, you likely have at least another day to hurry over there.

Reading the artist statement, it sounds like Kimeu Korg doesn’t take these works too seriously and doesn’t expect us to either.

The SLurl should take you directly to the Black Gallery at DixMix where “osmosis de un sueno” is on exhibit.

 

 

 

No Cubbyhole at Shop 14 Gallery, Kowloon

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Having opened mid-June in an informal manner, No Cubbyhole is currently exhibiting at Shop 14 Gallery in Kowloon. I was pleased to be invited to create three digital pieces, specifically for this location by the proprietor, RMarie Beedit. The 192 sq m shop, located in the maze of Kowloon businesses, also holds a Tiki bar and an electronics shop on the ground floor.

From the artist statement:  “The works represent 3 of an infinite number of facets for the interaction dynamics of those incarnated in service to the mutation of the collective consciousness rather than being here for the community or tribe. The tendency is for these individuals to be lost in the group, viewed as being useful in one niche, delegated to one cubbyhole or limited role, usually as gofer or scullery maid, and expected to silently endure the gross inefficiencies of said tribe or community.”

I don’t know the closing date of the exhibit. Art sales go directly to support the gallery space.

Coping Mechanisms; Horizons, Andromeda

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Horizons looks to be mostly residential to me. I’ve spent a little time there, mostly wandering around or visiting the Cafe D’Art when it was in existence. In Horizons Andromeda, Coping Mechanisms, is a 1024 parcel well worth exploring.

Some of the stacked storage containers are open. There are carefully chosen items stashed inside. Outside, you can bounce on the trampoline, with a miniature cardboard house and a giant avocado nearby.

An opening in the fence allows you to wander over to the parcel next door, owned by the group, Innocent Young Throat-Cutters.

The land description:  “Escapist loner shoving inevitables and unspeakables behind the clutter of nostalgic blah.”

These photos were taken with the windlight of the sim; Andromeda is A rated.

Click on things when you’re there.

Coping Mechanisms is the creation of Art Oluja; those familiar with her work will recognize remnants of some previous installations.

Some art pieces from her personal collection are on view as well.

When you arrive, you may want to grab a landmark for your inventory.

The LM is to aid your escape from the padded room, should you choose to wander in. Enable media for an immersive experience. Be patient; media usually doesn’t work for me and I found this worth any wait.

The padded room was originally installed in the opening exhibit at the club/gallery/refuge, Blush Response.

Glitching LEA at Montara Bridge Works

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Montara Bridge Works Gallery presents Glitching LEA by Elle Thorkveld (May – July 2018)

Glitching LEA is an exhibit of glitches of SL photographs taken at various LEA sims. Glitches were done in a variety of styles. All photographs were taken by Elle on her travels.

Sims photographed are:

LEA2 ASTEROPOLIS by Rory Torrance
LEA9 Sugar Pop! by Suzan Juel Resistance
LEA18 Existence In Balance JenniferMay Carlucci & Falkon Wickentower
LEA15 Split Screen Installation Space, Dissected Soul by Theda Tammas , curated by Dividni Shostakovich
LEA21 Light Thoughts 3 by Mario2 Helstein
LEA19 The Mind of the Machine by Rage Darkstone
LEA19 Art Rocket by Betty Tureaud
LEA14 Fragments of a Forest by Thickbrick Sleaford & Blue Mikado
LEA7 Big Data by Moewe Winkler & ChapTer Kronfeld

From Elle’s bio:

“Artist focusing on generative and glitch digital art and music. Enjoys creating SL sculpture, installations and experimental machinima. SL and RL photographer. RL mixed media artist.

Work focuses on the use of color, novel combinations, movement, randomness & unpredictability.”

 

Wanderlust Art Park and Cafe ~ May and June

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There’s a couple of weeks left to see the current exhibit at the art park and cafe in Quentin. The installation in Quinn’s birdhouse gallery is called Heavenly Beachside by serra Qendra.

Virtual photography by Seraphim Placebo graces the fence on the Cafe side of Wanderlust. The story behind the art can be found on her Kind-hearted Avatar blog.

The Cafe and courtyard are open 24/7. The Cafe rooftop displays an untitled diorama by yours truly.

Upstairs in the gallery building is works by lil mint.

On the ground floor, art by Giselle Seeker.

The 3D piece on the  left is by serra Qendra; you can sit inside it. The decor piece on the  right is by Lynette Trinity.

 

On the park side, the goat that keeps the grass mowed looks like he’s been through a blueberry patch. The piece propped up against the stone fence is by Klaus Bereznyak and contains a notecarded essay titled “Making Assumptions” written by him.

The RL photograph is by Adrianna Biziou.

Shown left to right, art by lil mint, Lynette Trinity, Elle Thorkveld and baker Bloch.

A digital rendering I did of myself and Alice Lancaster.

On the left, a piece by Wheedle; he has been changing his work every month instead of every two. Next, colorful art by Klaus and by Veyot.

On the left, a piece by Art Oluja. The 2D art on the right is by serra Qendra.

If you’d like to show some of your art in July and August, please contact Pearlgrey resident.

 

 

 

 

Kowloon Three Wheel Kart Ride

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Oh, the small pleasures in life. This is me, having just crossed the finish line in Kowloon’s Kart Ride. There were no other avatars in the immediate area and I drove really, really cautiously. The vehicle steering works very well; I received a kart to keep for having finished.

There are some objects on the track. Some appear to be for decor or interest; others seem to affect the vehicle if touched. I am truly surprised that I was successful on the first attempt. While being intrepid, I usually don’t do well at this sort of thing, not caring to waste time and energy.

The instructions are simple. Everything is straightforward, except for the track which isn’t overly lengthy.

Afterwards, I test drove my kart through Applewood on Route 10 and it does very well on mainland roads.

The textures are beautiful and the kart has a satisfying sound. The smaller version is included in the photo above.

If you’d like to participate, the starting line is near Kowloon Gate Reborn.

Route 2 ~ Fillip to Buff Pier

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When we left off looking at Route 2 infrastructure here, we were in Fillip. I didn’t seem to cover a lot of road on this trip but there was a lot to photograph. There are builds on both sides of almost the whole length of Route 2 that I traveled; where there is not, there are plenty of trees, bushes, flowers and road signs.

After Fillip, there were one or two steps in Brindle and then I was in Ranunculus. I turned back to snap this photo of the median with alternating street lights by Alberto Linden and palm trees by Eric Linden.

In Seraphim the paving changes and the median ends with a speed bump, foliage and lamps.

In Ginsberg, there’s a Victorian Letter Box set into a retaining wall by Garden Mole. Right now there are numerous, some very large, parcels for sale on the mainland. Unlike in the fairly recent past, there are also many new builds; the roadside in this and other areas I’ve noticed recently are filling in.

Pictured above is a crosswalk in Ginsberg.

In previous posts in this series, I’ve focused on the infrastructure and avoided many of the current buildings in the background but it wasn’t really possible on this trip. Shown above is the Ginsberg Rez Zone.

After a brief walk through Burnott, the paving changes again in Quaker.

Just before the Valerian Rez Zone, there’s a guard rail on the left side of the  road.

The Valerian Rez Zone has the usual bench, trash bin and in addition, a barrel.

Soon I arrived at an intersection with benches and a tree in the middle. The road to the right soon becomes unpaved, leading through some rough terrain among random buildings. I kept going straight ahead on Route 2.

This bridge is in Buff.

Right after the bridge, there’s a retaining wall on the left side of the road.

There is an opening in the retaining wall with steps leading down to Buff Pier.

There are benches on the pier, which stretches out on both sides of the picnic area.

These are plenty of photos so I will continue my travel another day.

A Fond Farewell to Cafe Klaus

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Just off Route 1 in Patagonia, Cafe Klaus has graced the area for over two years. It has been open 24/7 and has visitors every day.

The land description says it best: “A roadside joint and arts venue on Route 1 in the South Western Heterocera Atoll region. A place to relax with friends in surroundings vaguely evocative of the colonial era, enjoy a morning coffee, a sundowner or cocktails and jazz on the verandah.”

Lester, the cafe cat, is almost always around to greet visitors, if he’s in the mood. For over a year, Sundowners met regularly at 3:30 p.m. SLT.

If you’d like to visit, you need to do so by about Monday 11th, in the evening SLT.

Later in the week, you’re welcome to visit again and see what is new.

Raglan Shire Art Walk 2018

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The 13th annual Raglan Shire Art Walk continues through June 17th.  Raglan Shire is Second Life’s Tiny Community, “Friendship & Creativity, powered by waffles!”. 

The beautiful work by Masako, shown above, are some of my favorites. There is a bio on the hedge and the SLurl will take you to the location. I’ve intended all the SLurls in this post to take you to the location of the art shown.

There are over 100 artists participating; some exhibit only at this event. I enjoy learning of artists unknown to me and appreciate when they include bios and landmarks to any galleries where they show their work.

There are a variety of mediums, including real life images like the work of John Bieriot.  

The call for art goes out around mid-April each year and is open to everyone. I have enjoyed participating the previous three years. I have found the designated community staff are helpful to exhibiting artists.

Above, work by Talia Swansong.

Layachi IHNEN also has an amazing Second Life gallery.

You can begin on foot, starting from any of the SLurls here and return several times since there is so much to see. Then you can catch a ride on the hedgiepillar, (hedge/caterpillar) to discover areas you likely missed previously.  There are also colorful teleport boards and other means of transportation such as the slingshot.

Original digital art by Hadiya Draper.

Again, these SLurls are for the locations of the art shown in the photos, accurate through June 17th.

The Raglan Shire community is represented by some of its artists; shown above is IndigO’s Tiny Portraits.

One of my favorite areas is located around the work of SecondHandTutti, shown above. This is a 3D sculpture based on the RL, 1999 piece by Niki De Saint Phalle titled Ricardo Cat. It is located in Laumeier Sculpture Park, St Louis, MO.

In the same area, Drusilla Gwind’s art.

Also nearby, Briawinde Magic.

~ Asmita Duranjaya

I like viewing the 3D areas on midnight setting. The wonderful cultural pieces displayed on the structure by Asmita Duranjaya are available for purchase. There is info about the historic Bactriana culture in Central Asia, and also a gift.

~ Elle Thorkveld

Nearby, 3D pieces by digital artist, Elle Thorkveld.

~ Tea Gupte

There is surely something at Raglan Shire Art Walk to please almost everyone. I soon put my camera away and simply wandered, checking things out.

Shown above, paintings by Tea Gupte, who also has some great cat portraits.