Wanderlust Art Park and Cafe ~ September and October

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There’s been some great changes to the neighborhood around Wanderlust Art Park. Recently a few seasonal decorations have been added as well.

From left to right, the 2D art is by Klaus, Pearl Grey, Veyot and Saul Goodie. Scarecrow sculpture by Silas Merlin.

From left to right, screen by Lynette Trinity, digital art by Elle Thorkveld and collage by baker Bloch.

First life photography by Adriana Biziou. The 2D piece on the right is by Klaus and contains a notecard quote on compassion.

 

Works by ChrysTeRox, serra Qendra, Melusina Parkin and Wheedle.

Also on display is a Tesla Wireless Phone by Kimika Ying in the park side and a Victorian Crossing Signal on the Cafe side; both can be purchased.

Both levels of the bird house display works by serra Qendra.

Four works by the talented Seraphim Placebo (Chris Attwell).

At least three of the group members have builds at Radical Ritual, Burn2 which opens Saturday, October 21. Landmarks to their plots are contained in the poster.

The lower level of the gallery at Wanderlust Cafe Extension holds a sculpture by Silas Merlin and art by Giselle Seeker.

Kate Silver and Mango Lassi are also exhibiting. Upstairs, there is digital art by Saul Goodie.

The vase is by Lynette Trinity, near the Victorian Crossing Signal.

The Cafe has indoor and outdoor seating.  The outdoor area plus cafe rooftop is showing Pockets of Light, blogged here.

 

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Halloween at Tickety-Boo

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Autumn is my favorite season. I’m not really into Halloween but I don’t mind people enjoying it. Recently I made time to check out Tickety-Boo when I saw they made a destination at their place in Cristat off Park Way.

There are lots of rats, mostly in the creepy motel, with some gory scenes there and in the old mansion.

The demo area for the brand’s builds is on a sky platform. I have several of the builds, including The Wizard House, and have decorated spaces in some that my friends own.

They’ve been in this location for years but things change and move around on the ground; I like visiting.

There’s also a gift, a pumpkin house!

The new outfit I’m wearing is a Hunt Prize from Cog and Fleur in the Antique Grid Show Autumn Hunt going on through October 21.

Graphic Halloween Story in Coniston

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For a limited time of about three weeks, a graphic Halloween story set in Coniston is on exhibit at the Rox Oil Gas Station just off the Linden Road. It’s an alternative option for when you want to be in the festive spirit but don’t have much time or want to decompress from gore and fright. The story is a collaboration of Klaus Bereznyak and me.

Leaving the building and going right on the Linden Road, reaching the end and taking a left into Port Langdale, you will find a large pirate ship in the harbor.

Coniston is an interesting area to explore further. There are also pods that pass through the area, transforming into a boat when leaving the pier.

Autumn in Olde Lapara Towne

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Autumn season is well underway in Olde Lapara Towne. Halloween decorations are scattered about to just the right degree. I first discovered the town several years ago while riding the train on The Atoll during the winter. It travels right past.

In one of the parks, the Wanderlust Art Truck has camped for the month of October. This is the 11th stop on the tour which began in March of this year.  The landing is in a small gallery with directions to the nearby park.

The current land description for this area: “Olde Lapara Towne hosts the Wanderlust Art Truck this October. Paintings and sculptures in an outdoor setting. Trains connect to the rest of the town. Halloween decor is in the Grand Lapara Hotel. The Coolest Town on the mainland!”

Here is a view looking in the direction of the train tracks.

“Old Lapara Towne is the best city on Second Life.  We are located at the top of the atoll, near the mainlands highest peaks.

The town is seven years old, consists of four layers, including subway and elevated rail lines, plenty of roads, parks, buildings, and walking trails.

In addition, maintenance work, and upgrades are continuously being applied to the city and its infrastructure.

The town does not follow a strict theme.  It is my homage to days gone by.  Originally founded to be a steampunk, and then a 1920’s sim, it morphed and probably follows more of a 1950’s to 1970’s atmosphere, where you will see an old car, and a more modern vintage car in the same area.  Once in a while, a steam engine will make an appearance.”  ~ Levi Clownski

There is much more detailed information on the Olde Lapara Towne website.

 

The photo above was taken on the upper level of Clownski’s Window Art. You can do a Viennese Waltz and then get something to eat.

“Monument to the original department stores. Come and maybe catch a show at Clownski’s! Gawk at the authentic window displays! Easy Tram access to downtown Lapara.”

Halloween Haunted Hotel

“Take a stroll through scenic Old Lapara Towne; envelope yourself and your speciel someone in the romance of early 20th century America. The ORIGINAL mainland tram train streetcar city; accept no imitations. Ghostly Hotel!!!”

Lapara continues to be an inspiration for creativity for other avatars, including as a subject for several blog posts by Veyot.

Grand Lapara Ballroom

Olde Lapara Towne has also been a main setting for a graphic novel just completed in September by baker Bloch. A page with six links to each of the six parts can be found here.

The Bodega Market on the southwest corner of the town currently holds a collection of collages by baker, on exhibit now.

“Red door bar in back.
Art Gallery Upstairs
Teleporter inside door”

The infrastructure in Lapara is amazing. There are numerous vehicles and ambient sounds, including Halloween for the season.

If you get lost, just hop into one of the many moving vehicles.

Olde Lapara Towne is a fine example of the imagination and dedication of Second Life avatars that I so admire. There’s much to see here; make some time to let things rez.

I will be filming for the documentary series I’m doing for all the stops on the Wanderlust Art Truck tour at various times throughout the month. Volunteer actors welcome.

 

 

 

 

 

Route 10 ~ Pak to Yeot, Jeogeot (the end)

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After leaving the lovely roadside park in Pak, walking a few meters forward you arrive in Seopophang. There’s a rez zone. An avatar was sitting there when I walked by, perhaps waiting for a pod.

Then you pass through Taesot. There are palm trees added to the mix of trees, flowers and bushes along the road.

The next sims are Gwail, Ge, Saengseon and then Yeot.

Then we arrive at the end of Route 10, Route 9/Route 10 Rez Zone, Yeot.

The infrastructure photos were taken in early October, 2017.  I plan on choosing a new route on a new continent soon.

Route 10 ~ Hetae to Pak, Jeogeot

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Leaving the bus shelter in Hetae, I continued on to Yongma, where there’s a guard rail on the right side of the road. At the crossing to Cheonma, there’s a rez zone.

Immediately after the rez zone, the road mysteriously changes to Route 9 until arrival in Nha Na near this speed camera, then it becomes Route 10 again. There is only sharp-edged shoulder terrain by the Linden Department of Public Works through Sunwi Do, Achado and Mangyeoung.

The paving changes in Mangyeoung near Chilbo, an historical community that can be researched online. Info is also available at the Town Hall. Moving on into the Chilbo sim, there is much for visitors to see, except for the presence of other avatars, in my experience. The area is Zone 6 North/Center part of Chilbo sim.

The road continues through Kuwoi, Mindulie and Podul.  There’s a few meters of rez zone road in Sonamu and immediately you’re in Changmi where the paving abruptly changes back to blacktop.

There’s guard rails up in through most of Changmi.

Soon after entering Jinsan, the road paving changes again; immediately you enter Cheju.

At last! There’s a large rez zone for vehicles in Cheju. Most of the rest area is by Garden Mole. You can pick up copies of summer maples by Ignaeous Mole with various prim counts. Pods stop here too.

Route 10 continues through Tangna and Doi.

The road paving changes again in Baekdu. The road name changes to Route 10 – intersection with the shortcut, Baekdu.

The view above is looking back to the direction I was travelling from. Vehicles can be rezzed here at Nangrim Rez Zone intersection. Pods stop here too.

Route 10 continues through Silla and Chima.

Above shows another rez zone in Iseul.  (There’s Fireside Karaoke, open mic 24/7 just behind it as of this posting in early October 2017.)

From Iseul, the road continues through Gangwon and then Pak, shown below.

The road is in Pak but stepping off to the right, you’ll find you’re in Seopophang. And here is where the bulk of the landscaping budget for this road appears to been invested. There are trees, flowers, bushes, benches and a working campfire. There’s even an Ancient Donut by Silent Mole.

This seemed like an excellent place to pause and rest.

 

 

 

La Maison d’Aneli, Virtual Holland, September

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Recently opening last week at La Maison d’Aneli in Virtual Holland, is an exhibition by six artists showing 2D works (although according to bios, some don’t consider themselves artists). You will arrive at the landing on the first floor.

Shown above are some pieces by Sweet Susanowa, who is exhibiting a variety of styles.

Therese Carfagno’s works occupy the space under Sweet’s and also show a variety of different styles. I especially like the piece, shown in the back from this angle, of panoramas taken at different times of day.

The first floor space has had some structural changes I’d not seen before to accommodate the works of three artists.

Going down to the ground floor, you’ll find real life photos by Nils Urqhart on the right.

On the left, paintings by Viloup.

In a large room behind the stairs are works by Gitu Aura. The notecard for Gitu contains a landmark to her studio with a lovely rooftop garden.

I enjoyed viewing the exhibit and reading the bios.

Route 10 ~ Lill Burn Valley to Haetae

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Continuing over the bridge, where I stopped in Lill Burn Valley on Route 10 in Jeogeot, which I posted about here, I noticed the striping on the paving changed to indicate where it is, and is not, safe to pass as the road goes through rolling hills.

The photo above was taken in Katipo.

The next sims are, very briefly, Wetas, then Craggen Maw for a longer stretch of road, Busby and then Brouwer where photos number 2, 3 and 4 were taken.

This bridge is by Mighty Mole of Linden Department of Public Works. The steps lead to a border of banlined land and land that was abandoned a month ago. These photos were taken September 19, 2017.

Above, also in Brouwer, shows guard rails by the side of the road going briefly into Moa. Then the terrain is flatter through Mouse Point, which is very sparsely built on at this time.

Otaki Gorge and then Bandicoot are populated with many shops on the ground, close to the road. There are what appear to be parks and private parcels as well, some things towering into the sky, lots of foliage and ambient nature sounds. From what I recall of travels during past years, there’s been a lot going on here for some time.

In Numbat there appears to be much more open land.  Further on, still in Numbat and then Drews, there’s a guard rail on the left side of the road. In Drews, residents have constructed retaining walls in the valley.

Next in Oolamoo, guard rails are on both sides of the road and then there’s another bridge.

Still not any water except far in the distance.

The bridge is the same style as one I’ve recently shown on Route 10.

The road is fairly straight through flat land in Arang.

We rest again at this bus shelter by Michael Linden in Hetae. (“bus fares are very low”)

There have been at least two bus shelters rezzed by residents that I’ve noticed on this Route 10 journey so far.

Hopefully we’ll pick up the journey looking at virtual mainland infrastructure next week again.

Everywhere and Nowhere by JadeYu Fhang at LEA 15

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Everywhere and Nowhere by JadeYu Fhang is one of two installations at LEA 15.

There’s an exquisite, looping, toning sound on the sim, most noticeable near the landing and fading as you move about.

There are various convenient poseballs on the ladders. We like to photograph our avatars in Second Life; it’s also great for those who cam around. I chose to fly around the installation. (I found no spiders!)

At the landing of Split Screen Installation Space, LEA 15 you will see several boards. Two are teleports to the installations. (You can teleport from each installation to the other.)

Another board has a slideshow of previous Split Screen Installation exhibits. “The Split Screen Installation Space is a curated place for artists to develop large installations, often not possible in the physical world.”

“Dividni Shostakovich has been curating exciting 3D installations by a variety of Second Life artists at his Split Screen Installation Space since Dec 2010.”

These photos are cropped only, raw photos.

Yesterday I posted about the other exhibit at Split Screen Installation Space, The Games We Play by Krystali Rabeni.

 

 

 

The Games We Play by Krystali Rabeni at LEA 15

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The Games We Play by Krystali Rabeni is one of two exhibits at LEA 15.

At the landing of Split Screen Installation Space, LEA 15 you will see several boards. Two are teleports to the installations. (You can teleport from each installation to the other.)

Another board has a slideshow of previous Split Screen Installation exhibits. “The Split Screen Installation Space is a curated place for artists to develop large installations, often not possible in the physical world.”

“Dividni Shostakovich has been curating exciting 3D installations by a variety of Second Life artists at his Split Screen Installation Space since Dec 2010.”

I turned on Advanced Lighting Model. The music selection goes very well with the exhibit. There’s a bio near the landing.

“Krystali Rabeni is an accomplished traditional and 3D digital artist and author in RL and SL, winning various awards and taking part in charity and awareness events around the world. When she isn’t glued to her computer screen or canvas she enjoys spending time with her family and writing. She hopes to one day graduate from the ‘University of life’ and live out the rest of her days on Planet X!

Krystali’s work can be found in myriad of public and private art collections both in RL and SL and has been seen in numerous exhibitions worldwide. She currently lives and works in the UK.”

Tomorrow I will post photos of the other exhibit, Everywhere and Nowhere by JadeYu Fhang.